Microsoft Surface 2, Surface Pro and Surface Pro 2 users are getting multiple keyboard, Bluetooth and wireless network firmware updates.
Recently, I have been starting to get to grips with WebGL. Having little to no real previous experience with 3D graphics, there was a reasonably steep learning curve to overcome. So I thought I’d touch on a few of the basics here and share some resources that I found really...
Everything should be a startup. Unless you’re a learning organization that actually uses what you learn to leapfrog ahead. But the paradox is you can’t hold on too tightly to what you’ve learned in the past. You have to be able to let things go. Quickly. And, you have to learn new things fast. And, if you can create a learning organization with tight feedback loops, that’s the key to longevity. Adapt or die. But the typical challenge in a big organization, is rejecting the new, and embracing the old. And that’s how the giants, the
mighty fall. Here is how Satya Nadella told us how to think about what longevity means in our business … “What does longevity mean in this business? Longevity in this business means, that you somehow take the core competency you have but start learning how to express it in different forms. And that to me is the core strength. It's not the manifestation in one product generation, or in one specific feature, or what have you, but if you culturally, right, if you sort of look at what excites me from an organizational capacity building, ......(Read whole news on source site)
Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/03/11/resharper-for-c-early-access-program-goes-public.aspxReSharper is in the process of being extended to cover C++. It has now been released under what is known as the Early Adopter Program (EAP). Until development is complete, it will be a free program, however you will need to download a new version every 2-3 weeks.
Here are the release notes from JetBrains!
Do you recall how we announced that ReSharper was going to support C++ last summer? Well we’re still serious about that: as serious as the folks who are working next door on a separate, cross-platform, IntelliJ-based C++ IDE.We’ve been running private
ReSharper C++ Early Access Program (EAP) for several months now. Out of 1200+ developers who subscribed to receive private builds, over 600 did in fact receive them. Great thanks to all subscribers who, by virtue of submitting info about their development environments, helped us significantly in sorting out what to support in a priority fashion and what to leave in the backlog for now.As we now have a sufficiently good idea of how devs are working on C++ in Visual Studio, there’s little sense to keep the gates closed. That said, we’re now opening ReSharper C++ EAP to the public.Before you...(Read whole news on source site)
In my previous blog post, I described how to make your model classes recordable, so that they can participate in the undo/redo feature. Today, I will show how you can expose the feature to your application’s user interface. There are two approaches: one is to simply include ready-made UndoButton or RedoButton controls to your XAML code. The other is to interact with the Recorder class in C#. Let’s see how. Undo/Redo Fast Track For this post, I will use a popular sample application from Visual Studio Gallery: “Easy MVVM Example”. You can create a new project based on this project yourself
easily; just open the New Project dialog in Visual Studio, select the Online tab, and search for the sample named “Easy MVVM Example”. Step 1. Install NuGet packages Go to the NuGet package manager dialog and add the pre-release package named PostSharp.Patterns.Model.Controls. This will add all dependent packages. Remember to display pre-release packages and not only stable ones. Step 2. Clean up INotifyPropertyChanged The sample was not written for PostSharp, so it has its custom INotifyPropertyChanged (INPC) implementation. We would need to write additional code to have our undo/redo feature work with their hand-written INPC, so let’s just clean the project and replace their...(Read whole news on source site)
Following up on the previous post , it was pretty obvious that where any “work” really arose in implementing my little 3-page simple “app” on Android was in two areas; Implementing the platform specific views for Android. Implementing the platform specific...(read more)