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Windows 10 maps part 6 - scenes and camera

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Picking up the thread where I left it rushing into an IoT series, which I wanted to have ready before the Microsoft devices event that took place on October 6th, I will now write bit about scenes and camera. These are features that are part are designed to work with the new 3D view, that already made an appearance in the previous part of this series. The problem
Maps in were always 2D previously. You can play with the pitch and show landmarks on it, and that gets a bit of a 3D effect, but the map itself is
still flat, and the view on your map is orthogonal (that is, straight from above), like you are holding a paper map. Only the zoom level (i.e. the distance from your eye to the map) and the point directly below you (the map center) determined what you look at. This approach no longer works when you use a 3D map like Windows 10 features. Now, you are basically floating in space next to a sphere (Earth, to be specific) and you can look in any direction you want - directly below the point you are floating next to...(Read whole news on source site)

#VisualStudio 2015 Update 1 CTP now available

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After the final release of Visual Studio 2015 in the month of July 2015, Microsoft has released the Update 1 CTP version of the all new Visual Studio 2015 IDE. This update has few new features for the developers, bug fixes and known issues. It’s a preview release and hence cannot guaranteed as bug free. In case you want to try out the latest bits, find the download link in this post. Don’t forget to check out the release notes before downloading it.   What’s new in Visual Studio 2015 Update 1 (CTP)?The download link is available at
the end of the post. Before starting the download, you should aware of the new features, fixes and known issues in this build. Here is a list of new features and bug fixes in Visual Studio 2015 Update 1 CTP, you should also go thru the known issues once before installing it:In this release, Microsoft added Edit and Continue support for /BigObj in C++, which means that you can now Edit and Continue while debugging Windows Store C++ projects. In this release, the C# Interactive Window is back in Visual Studio, as well as the command-line C# REPL window. Scripting...(Read whole news on source site)

Google Cloud Platform Blog: State of containers: a discussion with CoreOS, VMware and Google

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Google Cloud Platform Blog: State of containers: a discussion with CoreOS, VMware and Google

For this month’s Cloud Platform newsletter, I sat down to discuss these
issues with some leaders from the container software industry: Alex Polvi, CEO of CoreOS, Kit Colbert, VP & CTO, Cloud-Native Apps at VMware and Craig McLuckie, Product Manager with Google Cloud Platform.

Open Container Initiative (OCI)Cloud Native Computing Foundation (CNCF)App Container (appc) specificationContainer runtimes: docker, rktKubernetes: open source
container cluster orchestration framework started by Google...(Read whole news on source site)