VisualStudioFeeds

All Visual Studio blogs in one place

AddThis Social Bookmark Button
I’m excited to announce the launch of SonicAgile 2.0 which is a free Agile Project Management tool.  You can start using it right now (for free) by visiting the following address: http://sonicagile.com/ What’s special about SonicAgile?  SonicAgile supports a real-time backlog and kanban. When you make changes to the backlog or kanban then those changes […]

AddThis Social Bookmark Button
Introducing Data Annotations Extensions - Scott's Blog



How to: Customize Data Field Validation in the Data Model Using Custom Attributes



also look in to Code Contracts.



Frederik Gheysels' DevLog: Locking system with aspect oriented programming



using System;
using System.Globalization;
using System.ComponentModel.DataAnnotations;


[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
sealed public class PhoneMaskAttribute : ValidationAttribute
{
// Internal field to hold the mask value.
readonly string _mask;



AddThis Social Bookmark Button
This set of tutorials were recorded by the Microsoft Virtual Academy in March 2013. Anthony Green, a Microsoft PM in the Languages Division and I cover a number of topics dealing with building Windows Store 8.1 applications using Visual Basic. We review the principles relating to “Modern Design” and show how to achieve “fast and fluid” applications using asynchronous programming in Visual Basic. We also cover the project and template structure of a Windows Store project. We then build a small application that reads and presents data from a WCF Data Service using the
AdventureWorks Lite database. We cover state management with a sample application and then apply the concepts to the AdventureWorks example. The use of local storage options is covered as well as using the SQLite client database. Finally we cover the most commonly used GUI components including App Bars, Flyouts, and Message Dialogs.
...(Read whole news on source site)

AddThis Social Bookmark Button
Congratulations to the winners announced at the Reno Hackathon! Many of the participants used GameMaker by YoYo Games to create an app.  A testimony to GameMaker Studio is that most who were using it were doing so for the first time – and of that group, some had no development background whatsoever! This was highlighted in the news coverage by KRNV Channel 4 as seen here: Although the participants took the Hackathon seriously, the event was full of energy, prizes, and great networking.  There was a variety
among the attendees – students, entrepreneurs, moonlighters, and newbies.  For a glimpse of what the journey was like, check out the news coverage by KTVN Channel 2: The Reno Gazette-Journal also noted the activity corresponding with the Hackathon involving tech for NASA. The Microsoft licensing team in Reno demonstrated their logistical prowess which resulted in everything running smoothly.  Special thanks to Bruno Terkaly and tech-celebrity Sarah Austin (with PlexiNLP) for contributing their technical mentorship to all! ...(Read whole news on source site)

Search

Subscribe

Enter your email address:

Delivered by FeedBurner

Increase your website traffic with Attracta.com

Contact

Email:
Subject:
Message:
Anti-spam: How many eyes has a typical person?

Follow us on FB

Home